Jump to navigation Jump to search

Sigils: Difference between revisions

No edit summary
No edit summary
Line 41: Line 41:
! Obtaining
! Obtaining
|-
|-
| Sigil of Blood
| Blood
| Doubles the healing effect of the blood fury.
| Doubles the healing effect of the blood fury.
|  
|  
|-
|-
| Sigil of Archery
| Archery
| Range attacks will have a 20% chance of 3 damage being added to your hit.
| Range attacks will have a 20% chance of 3 damage being added to your hit.
|  
|  
|-
|-
| Sigil of Wizardy
| Wizardy
| Magic attacks will have a 20% chance of 6 damage being added to your hit.
| Magic attacks will have a 20% chance of 6 damage being added to your hit.
|  
|  
|-
|-
| Sigil of Brutality
| Brutality
| Melee attacks will have a 20% chance of 5 damage being added to your hit.
| Melee attacks will have a 20% chance of 5 damage being added to your hit.
|  
|  
|-
|-
| Sigil of Piety
| Piety
| The rate at which your prayer drains is reduced by 50%.
| The rate at which your prayer drains is reduced by 50%.
|  
|  
|-
|-
| Sigil of Aggression
| Aggression
| Your damage multiplier is increased by 15% but you take 3 more damage every hit.
| Your damage multiplier is increased by 15% but you take 3 more damage every hit.
|  
|  
|-
|-
| Sigil of Menacing Magic
| Menacing Magic
| Boosts your magic attack bonus by +25.
| Boosts your magic attack bonus by +25.
|  
|  
|-
|-
| Sigil of Feral Fighting
| Feral Fighting
| Boosts your stab, slash, and crush attack bonus by +30.
| Boosts your stab, slash, and crush attack bonus by +30.
|  
|  
|-
|-
| Sigil of Ruthless Ranging
| Ruthless Ranging
| Boosts your range attack bonus by +25.
| Boosts your range attack bonus by +25.
|  
|  
|-
|-
| Sigil of Fortification
| Fortification
| Boosts your stab, slash, crush and ranged defence by +50.
| Boosts your stab, slash, crush and ranged defence by +50.
|  
|  
|-
|-
| Sigil of Consistency
| Consistency
| All accurate attacks will deal +1 damage against npcs.
| All accurate attacks will deal +1 damage against npcs.
|  
|  
|-
|-
| Sigil of Combined Combat
| Combined Combat
| Provides the effect of the sigil of ruthless ranger, menacing mage, and feral fighter combined.
| Provides the effect of the sigil of ruthless ranger, menacing mage, and feral fighter combined.
|  
|  
|-
|-
| Sigil of Demented Damage
| Demented Damage
| Adds 25% to your global hit multiplier for all attack styles.
| Adds 25% to your global hit multiplier for all attack styles.
|
|
|-
|-
| Sigil of Calibration
| Calibration
| Melee, range, and mage attacks will have a 20% chance of damage being added.
| Melee, range, and mage attacks will have a 20% chance of damage being added.
|   
|   
|-
|-
| Sigil of Stone
| Stone
| This sigil will make your cannonballs always deal at least 50% of their max hit.
| This sigil will make your cannonballs always deal at least 50% of their max hit.
|  
|  

Revision as of 02:22, 24 April 2025

Sigils are items that can be obtained through various means.

Players can have up to 3 sigils attuned at a time. To attune a sigil, left click it while it is in your inventory.

To view your attuned sigils, go to your equipment tab and select the green arrow in the top left.

Sigil Types

Boss Sigils

Boss sigils are dropped by specific bosses. Each boss sigil boost your hit multiplier at that boss by 15% or 0.15.

The following boss sigils exist

  • Nex (works on minions as well)
  • Mezllef
  • Avatar
  • Seren
  • Jelly Giant
  • Mutant Tarn
  • Inadequacy
  • Vanta
  • Hunllef
  • Dagannoth Kings
  • Kalphite Queen
  • Godwars (applies in the entire godwars dungeon)
  • Corporeal Beast
  • Zulrah
  • Cerberus
  • Abyssal Sire
  • Vorkath
  • Alchemical Hydra
  • The Nightmare

Combat Sigils

Combat sigils provide different combat boosts.

Sigil Effect Obtaining
Blood Doubles the healing effect of the blood fury.
Archery Range attacks will have a 20% chance of 3 damage being added to your hit.
Wizardy Magic attacks will have a 20% chance of 6 damage being added to your hit.
Brutality Melee attacks will have a 20% chance of 5 damage being added to your hit.
Piety The rate at which your prayer drains is reduced by 50%.
Aggression Your damage multiplier is increased by 15% but you take 3 more damage every hit.
Menacing Magic Boosts your magic attack bonus by +25.
Feral Fighting Boosts your stab, slash, and crush attack bonus by +30.
Ruthless Ranging Boosts your range attack bonus by +25.
Fortification Boosts your stab, slash, crush and ranged defence by +50.
Consistency All accurate attacks will deal +1 damage against npcs.
Combined Combat Provides the effect of the sigil of ruthless ranger, menacing mage, and feral fighter combined.
Demented Damage Adds 25% to your global hit multiplier for all attack styles.
Calibration Melee, range, and mage attacks will have a 20% chance of damage being added.
Stone This sigil will make your cannonballs always deal at least 50% of their max hit.

Skilling Sigils

Skilling sigils provide enhancements to different skilling activities.

Sigil Effect Obtaining
Sigil of Experience
Sigil of The Abyss
Sigil of Slaughter

Utility Sigils

Utility sigils provide different utility benefits, with most of them being centered around making money.

Sigil Effect Obtaining
Sigil of Wealth
Sigil of Treasure
Sigil of The Breach Master
Sigil of The Banker
Sigil of Mortality
Sigil of Monetary Might
Sigil of Raids Rarity
Sigil of Upgrades
Sigil of Royalty

Fairy Sigils

Fairy sigils are sigils that provide unique benefits centered around fairy based power.

Sigil Effect Obtaining
Sigil of Guided Love The Elven Trial
Sigil of Enchantment The Elven Trial
Sigil of Fairy Power The Elven Trial

Paragon Sigils

Paragon sigils are sigils that contain the effects of many different sigils, all combined into one. These are especially useful given the limit of attuning 3 sigils at a time.

Sigil Effect Obtaining
Sigil of Paragon (t1) Upgrade Craftsman
Sigil of Paragon (t2) Upgrade Craftsman
Sigil of Paragon (t3) Upgrade Craftsman