Created page with "===Bug Fixes=== * Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank. * Fixed an issue causing the bone staff to not autocast. * Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage. ===Balancing Changes=== * Slightly lowered the enchanted scythe strength bonus from 130 to 125. ===Mystical Glaives=== *..." |
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===General=== | |||
* Added collection log with rewards for flawed golem. | |||
* Winning an outlast tournament will now grant you either a 25, 100, 250, or 500 bond, with the higher bonds being more rare, as well as 50 donator tokens. | |||
* Dagannoth empress now grants 30 boss points. | |||
* Added rares mystery box, boss challenge mystery box, experience lamps, staff of light, and sigil of upgrade to exchange store. | |||
===Bug Fixes=== | ===Bug Fixes=== | ||
* Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank. | * Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank. | ||
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* Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage. | * Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage. | ||
* Goading potions will no longer aggro the elven guide. | |||
* Fixed paragon boots (t4) not requiring ancient ceremonial boots. | |||
* Fixed some seasonal cosmetic rares showing up as an unknown item. | |||
* Fixed kraken pet being on the seasonal drop table. | |||
* Added a fix to prevent an invalid item ID from being sent to the bank. | |||
* Fixed an issue causing abomination to not give coins when you dealt between 1000 and 2000 damage exactly. | |||
===Balancing Changes=== | ===Balancing Changes=== | ||
* Slightly lowered the enchanted scythe strength bonus from 130 to 125. | * Slightly lowered the enchanted scythe strength bonus from 130 to 125. | ||
* The yama ring will now activate less often. | |||
* The base damage for the 2nd hitsplat of the mystical glaive will now only be 50% of the first hits base damage. | |||
* Increased lava scythe strength bonus from 91 to 110, and enchanted scythe strength bonus from 91 to 130. | |||
* Wise pet will now activate slightly less often (check [wiki page](https://paragonrsps.org/wiki/index.php/Wise_Pet#Wise_Pet_Upgrading) or speak to pet for rates). We will adjust this more in the future to ensure it isn't activating too often or too litte. | |||
* Increased Yama base health as well as health scaling for each additional player in a party. | |||
* Increased the odds for sigil of upgrades to activate on monsters above level 200. | |||
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* To rebalance them, I've buffed their strength bonus quite a bit (from 145 to 168) but also made it so the 2nd hitsplat once again does the same damage as the first. | * To rebalance them, I've buffed their strength bonus quite a bit (from 145 to 168) but also made it so the 2nd hitsplat once again does the same damage as the first. | ||
===Flawed Golems=== | |||
* Flawed golems are a new monster under monster teleports. Killing a flawed golem requires both 99 slayer and 99 mining. They should be killed using magic. | |||
* Flawless dust: apply this to granite cannonballs to make flawless cannonballs, which deal a minimum of 15 damage each hit. If used in conjunction with the sigil of stone, both your minimum hit and maximum hit are increased by 15. | |||
* Flawless defender: new best in slot melee offensive bonuses for a shield, with +40 in all melee attack bonuses, and +22 strength. | |||
* Vyvin shield: best in slot shield for magic defence, with the (t3) paragon shield only being +25, the vyvin shield is +60. | |||
* Flawless buckler: boosts the odds of any enchanted bolts special attack being activated by 10% each hit. So, if a bolt special has a 5% chance of activating each hit, this shield makes it 15%. | |||
* You can use these shields to make the paragon spirit shield (t4). | |||
===Fairy Boss=== | |||
* The fairy boss is a new event boss that will get closer to spawning every time someone completes a raid, with different raids adding different amounts of progress towards it. | |||
* For details on the fairy boss, including drops, check out its [wiki page](https://paragonrsps.org/wiki/index.php/Fairy_Boss). | |||
===New Items=== | |||
* Striking icon: boosts strength bonus by +20 only when using a 1-handed weapon, obtained from exchange shop. | |||
* Icon of intense accuracy: boosts accuracy for all attack styles by 10%, obtained from exchange shop. | |||
* Icon of seasonal luck: boosts your odds of hitting the seasonal drop table by 20%. | |||
* You can now create a (t4) paragon icon. | |||
* The bone staff has been added as a very powerful staff for early-game players. It does not have a built in spell, but is capable of autocasting ancients, and has an incredibly high invisible accuracy boost. It is dropped by the giant mole. | |||
Revision as of 04:44, 23 May 2025
General
- Added collection log with rewards for flawed golem.
- Winning an outlast tournament will now grant you either a 25, 100, 250, or 500 bond, with the higher bonds being more rare, as well as 50 donator tokens.
- Dagannoth empress now grants 30 boss points.
- Added rares mystery box, boss challenge mystery box, experience lamps, staff of light, and sigil of upgrade to exchange store.
Bug Fixes
- Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank.
- Fixed an issue causing the bone staff to not autocast.
- Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage.
- Goading potions will no longer aggro the elven guide.
- Fixed paragon boots (t4) not requiring ancient ceremonial boots.
- Fixed some seasonal cosmetic rares showing up as an unknown item.
- Fixed kraken pet being on the seasonal drop table.
- Added a fix to prevent an invalid item ID from being sent to the bank.
- Fixed an issue causing abomination to not give coins when you dealt between 1000 and 2000 damage exactly.
Balancing Changes
- Slightly lowered the enchanted scythe strength bonus from 130 to 125.
- The yama ring will now activate less often.
- The base damage for the 2nd hitsplat of the mystical glaive will now only be 50% of the first hits base damage.
- Increased lava scythe strength bonus from 91 to 110, and enchanted scythe strength bonus from 91 to 130.
- Wise pet will now activate slightly less often (check [wiki page](https://paragonrsps.org/wiki/index.php/Wise_Pet#Wise_Pet_Upgrading) or speak to pet for rates). We will adjust this more in the future to ensure it isn't activating too often or too litte.
- Increased Yama base health as well as health scaling for each additional player in a party.
- Increased the odds for sigil of upgrades to activate on monsters above level 200.
Mystical Glaives
- Before the last update, mystical glaives were having hit multiplers applied twice. This was a bug, and was fixed. However without this bug, people feel they are not strong enough.
- To rebalance them, I've buffed their strength bonus quite a bit (from 145 to 168) but also made it so the 2nd hitsplat once again does the same damage as the first.
Flawed Golems
- Flawed golems are a new monster under monster teleports. Killing a flawed golem requires both 99 slayer and 99 mining. They should be killed using magic.
- Flawless dust: apply this to granite cannonballs to make flawless cannonballs, which deal a minimum of 15 damage each hit. If used in conjunction with the sigil of stone, both your minimum hit and maximum hit are increased by 15.
- Flawless defender: new best in slot melee offensive bonuses for a shield, with +40 in all melee attack bonuses, and +22 strength.
- Vyvin shield: best in slot shield for magic defence, with the (t3) paragon shield only being +25, the vyvin shield is +60.
- Flawless buckler: boosts the odds of any enchanted bolts special attack being activated by 10% each hit. So, if a bolt special has a 5% chance of activating each hit, this shield makes it 15%.
- You can use these shields to make the paragon spirit shield (t4).
Fairy Boss
- The fairy boss is a new event boss that will get closer to spawning every time someone completes a raid, with different raids adding different amounts of progress towards it.
- For details on the fairy boss, including drops, check out its [wiki page](https://paragonrsps.org/wiki/index.php/Fairy_Boss).
New Items
- Striking icon: boosts strength bonus by +20 only when using a 1-handed weapon, obtained from exchange shop.
- Icon of intense accuracy: boosts accuracy for all attack styles by 10%, obtained from exchange shop.
- Icon of seasonal luck: boosts your odds of hitting the seasonal drop table by 20%.
- You can now create a (t4) paragon icon.
- The bone staff has been added as a very powerful staff for early-game players. It does not have a built in spell, but is capable of autocasting ancients, and has an incredibly high invisible accuracy boost. It is dropped by the giant mole.