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Zulrah: Difference between revisions

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Created page with "==Basic Info & Stats== {| class="wikitable" style="text-align:center; width:350px;" |- ! colspan="5" style="background:#0a0f2c;" | '''Basic Info''' |- ! Combat Level !! Health !! Weakness !! Slayer Task |- | 725 || 500 || Magic || Yes |} {| class="wikitable" style="text-align:center; width:350px;" |- ! colspan="5" style="background:#0a0f2c;" | '''Levels''' |- ! Melee !! Ranged !! Magic !! Defence !! Strength |- | 1 || 300 || 300 || 200 || 1 |} {| class="wikitable" sty..."
 
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Latest revision as of 03:18, 27 June 2025

Basic Info & Stats

Basic Info
Combat Level Health Weakness Slayer Task
725 500 Magic Yes
Levels
Melee Ranged Magic Defence Strength
1 300 300 200 1
Attack
Melee Ranged Magic Magic Damage Range Strength
0 50 50 20 20
Defence
Stab Slash Crush Ranged Magic
0 0 0 30 -55


Description

Zulrah has been simplified on Paragon to only 1 rotation. Players still need to worry about venom clouds, Zulrah's weaknesses, venom damage and managing the spawned snakelings.


Location

Teleports > Bosses > Zulrah


Strategy

Before the fight, drink an anti-venom potion (especially important for lower-level players to prevent venom damage), use available stat-boosts, activate Protect from Melee, and step forward one tile upon entering the arena to avoid initial venom cloud damage (marking the tile may help remember).

Zulrah always spawns in its green form and throws venom clouds immediately, so stepping forward one tile avoids taking any damage from them.

Rotations

Color Rotation: Green, Red, Blue, Green, Blue, Red, Green, Blue, Green, Red, Green, Red, Blue, Green, Blue, Red

Green: Throws venom clouds which should be avoided. Zulrah doesn't attack the player directly.

Red: Protect from Melee used here to avoid damage.

Blue: Attacks with both Ranged and Magic. Protect from Magic is recommended due to its magic attacks being more common and more accurate.

Throughout the entire fight, Zulrah is weak to Magic, though Ranged is a viable alternative during the Blue and Green phases.

For dealing with snakelings, bring a ring of recoil to passively kill them, or you can also do so quickly using burst/barrage spells.


Drops

Loot Rate
Tanzanite Fang 1/70
Magic Fang 1/70
Serpentine Visage 1/70
Tanzanite Mutagen 1/100
Magma Mutagen 1/100
Jar of Swamp 1/100
Sigil of Zulrah 1/1000