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August 13, 2025: Difference between revisions

Mike (talk | contribs)
Created page with "'''Eternal Rift''' * The '''Eternal Rift''' is a new minigame that can be completed in solos, duos, and trios. Additionally, it can be done in standard, hard, or expert difficulty. * The health of bosses in the rift is determined by the difficulty selected, wave you are on, and number of players in your party. * Higher difficulties have a much higher chance of granting rewards, not only for completing the entire rift, but upon each wave completion. * The final wave is wa..."
 
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Latest revision as of 19:04, 15 August 2025

Eternal Rift

  • The Eternal Rift is a new minigame that can be completed in solos, duos, and trios. Additionally, it can be done in standard, hard, or expert difficulty.
  • The health of bosses in the rift is determined by the difficulty selected, wave you are on, and number of players in your party.
  • Higher difficulties have a much higher chance of granting rewards, not only for completing the entire rift, but upon each wave completion.
  • The final wave is wave 5.
  • I will not be giving ANY insight or guide with the mechanics of the Eternal Rift, it is for you guys to figure out and accomplish.

Eternal Rift Restrictions

  • Rejuvenated heart can not be used.
  • Staff of crystals additional hits will not activate.
  • Bulwark build and trinket of protection damage reduction does not work.

Eternal Rift Rewards

  • The rewards from the Eternal Rift vary entirely based on your team's selected difficulty.
  • Higher difficulties also have a much higher chance of granting bonus rewards when completing a wave and from finishing the rift.
  • The primary reward from easy difficulty is the Rifted hat, which adds 150% to your experience multiplier.
  • The primary reward from standard difficulty is the Rifted talisman, which increases your max hit by 15 for all combat styles while in your inventory.
  • The primary reward from expert difficulty is the Rifted hasta. This new hasta is the best-in-slot 1-hand melee weapon, with incredible bonuses.
  • Expert can give all 3 rewards.
  • Standard can give the hat and the talisman.
  • Easy can only give the hat.

General

  • Added easy, standard, and expert rift to ::top50.
  • Added a collection log for Eternal Rift.
  • Reduced the price of void upgrade kits in the Pest Control shop.
  • Instance coffer can now hold up to 1b.
  • Cannon can no longer damage goblin raid NPCs.
  • Added new items to the donator token store gear tab.

Balancing

  • Increased the drop rate for God Wars items and lowered their exchange price accordingly.
  • Increased the odds of pickpocketing a blood shard from Vyrewatches.

Bug Fixes

  • Fixed Avatar of Creation not counting for boss challenges.
  • Fixed an issue with vial smashing causing goading potions to be deleted.

New Perks

  • Rift Rascal: adds 20% to your hit multiplier within the Eternal Rift.
  • Skilling magnate: doubles the amount of skilling points earned.

Backend

  • Added new helper methods for region updating.
  • Fixed an issue with methods for quick-adding of custom items that could result in incorrect sprite orientation.