Jump to navigation Jump to search

May 16th, 2025: Difference between revisions

Mike (talk | contribs)
Created page with "===Bug Fixes=== * Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank. * Fixed an issue causing the bone staff to not autocast. * Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage. ===Balancing Changes=== * Slightly lowered the enchanted scythe strength bonus from 130 to 125. ===Mystical Glaives=== *..."
 
Mike (talk | contribs)
No edit summary
Line 1: Line 1:
===General===
* Added collection log with rewards for flawed golem.
* Winning an outlast tournament will now grant you either a 25, 100, 250, or 500 bond, with the higher bonds being more rare, as well as 50 donator tokens.
* Dagannoth empress now grants 30 boss points.
* Added rares mystery box, boss challenge mystery box, experience lamps, staff of light, and sigil of upgrade to exchange store.
===Bug Fixes===
===Bug Fixes===
* Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank.
* Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank.
Line 5: Line 15:


* Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage.
* Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage.
* Goading potions will no longer aggro the elven guide.
* Fixed paragon boots (t4) not requiring ancient ceremonial boots.
* Fixed some seasonal cosmetic rares showing up as an unknown item.
* Fixed kraken pet being on the seasonal drop table.
* Added a fix to prevent an invalid item ID from being sent to the bank.
* Fixed an issue causing abomination to not give coins when you dealt between 1000 and 2000 damage exactly.




===Balancing Changes===
===Balancing Changes===
* Slightly lowered the enchanted scythe strength bonus from 130 to 125.
* Slightly lowered the enchanted scythe strength bonus from 130 to 125.
* The yama ring will now activate less often.
* The base damage for the 2nd hitsplat of the mystical glaive will now only be 50% of the first hits base damage.
* Increased lava scythe strength bonus from 91 to 110, and enchanted scythe strength bonus from 91 to 130.
* Wise pet will now activate slightly less often (check [wiki page](https://paragonrsps.org/wiki/index.php/Wise_Pet#Wise_Pet_Upgrading) or speak to pet for rates). We will adjust this more in the future to ensure it isn't activating too often or too litte.
* Increased Yama base health as well as health scaling for each additional player in a party.
* Increased the odds for sigil of upgrades to activate on monsters above level 200.




Line 15: Line 49:


* To rebalance them, I've buffed their strength bonus quite a bit (from 145 to 168) but also made it so the 2nd hitsplat once again does the same damage as the first.
* To rebalance them, I've buffed their strength bonus quite a bit (from 145 to 168) but also made it so the 2nd hitsplat once again does the same damage as the first.
===Flawed Golems===
* Flawed golems are a new monster under monster teleports. Killing a flawed golem requires both 99 slayer and 99 mining. They should be killed using magic.
* Flawless dust: apply this to granite cannonballs to make flawless cannonballs, which deal a minimum of 15 damage each hit. If used in conjunction with the sigil of stone, both your minimum hit and maximum hit are increased by 15.
* Flawless defender: new best in slot melee offensive bonuses for a shield, with +40 in all melee attack bonuses, and +22 strength.
* Vyvin shield: best in slot shield for magic defence, with the (t3) paragon shield only being +25, the vyvin shield is +60.
* Flawless buckler: boosts the odds of any enchanted bolts special attack being activated by 10% each hit. So, if a bolt special has a 5% chance of activating each hit, this shield makes it 15%.
* You can use these shields to make the paragon spirit shield (t4).
===Fairy Boss===
* The fairy boss is a new event boss that will get closer to spawning every time someone completes a raid, with different raids adding different amounts of progress towards it.
* For details on the fairy boss, including drops, check out its [wiki page](https://paragonrsps.org/wiki/index.php/Fairy_Boss).
===New Items===
* Striking icon: boosts strength bonus by +20 only when using a 1-handed weapon, obtained from exchange shop.
* Icon of intense accuracy: boosts accuracy for all attack styles by 10%, obtained from exchange shop.
* Icon of seasonal luck: boosts your odds of hitting the seasonal drop table by 20%.
* You can now create a (t4) paragon icon.
* The bone staff has been added as a very powerful staff for early-game players. It does not have a built in spell, but is capable of autocasting ancients, and has an incredibly high invisible accuracy boost. It is dropped by the giant mole.

Revision as of 04:44, 23 May 2025

General

  • Added collection log with rewards for flawed golem.
  • Winning an outlast tournament will now grant you either a 25, 100, 250, or 500 bond, with the higher bonds being more rare, as well as 50 donator tokens.
  • Dagannoth empress now grants 30 boss points.
  • Added rares mystery box, boss challenge mystery box, experience lamps, staff of light, and sigil of upgrade to exchange store.


Bug Fixes

  • Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank.
  • Fixed an issue causing the bone staff to not autocast.
  • Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage.
  • Goading potions will no longer aggro the elven guide.
  • Fixed paragon boots (t4) not requiring ancient ceremonial boots.
  • Fixed some seasonal cosmetic rares showing up as an unknown item.
  • Fixed kraken pet being on the seasonal drop table.
  • Added a fix to prevent an invalid item ID from being sent to the bank.
  • Fixed an issue causing abomination to not give coins when you dealt between 1000 and 2000 damage exactly.


Balancing Changes

  • Slightly lowered the enchanted scythe strength bonus from 130 to 125.
  • The yama ring will now activate less often.
  • The base damage for the 2nd hitsplat of the mystical glaive will now only be 50% of the first hits base damage.
  • Increased lava scythe strength bonus from 91 to 110, and enchanted scythe strength bonus from 91 to 130.
  • Increased Yama base health as well as health scaling for each additional player in a party.
  • Increased the odds for sigil of upgrades to activate on monsters above level 200.


Mystical Glaives

  • Before the last update, mystical glaives were having hit multiplers applied twice. This was a bug, and was fixed. However without this bug, people feel they are not strong enough.
  • To rebalance them, I've buffed their strength bonus quite a bit (from 145 to 168) but also made it so the 2nd hitsplat once again does the same damage as the first.


Flawed Golems

  • Flawed golems are a new monster under monster teleports. Killing a flawed golem requires both 99 slayer and 99 mining. They should be killed using magic.
  • Flawless dust: apply this to granite cannonballs to make flawless cannonballs, which deal a minimum of 15 damage each hit. If used in conjunction with the sigil of stone, both your minimum hit and maximum hit are increased by 15.
  • Flawless defender: new best in slot melee offensive bonuses for a shield, with +40 in all melee attack bonuses, and +22 strength.
  • Vyvin shield: best in slot shield for magic defence, with the (t3) paragon shield only being +25, the vyvin shield is +60.
  • Flawless buckler: boosts the odds of any enchanted bolts special attack being activated by 10% each hit. So, if a bolt special has a 5% chance of activating each hit, this shield makes it 15%.
  • You can use these shields to make the paragon spirit shield (t4).


Fairy Boss

  • The fairy boss is a new event boss that will get closer to spawning every time someone completes a raid, with different raids adding different amounts of progress towards it.


New Items

  • Striking icon: boosts strength bonus by +20 only when using a 1-handed weapon, obtained from exchange shop.
  • Icon of intense accuracy: boosts accuracy for all attack styles by 10%, obtained from exchange shop.
  • Icon of seasonal luck: boosts your odds of hitting the seasonal drop table by 20%.
  • You can now create a (t4) paragon icon.
  • The bone staff has been added as a very powerful staff for early-game players. It does not have a built in spell, but is capable of autocasting ancients, and has an incredibly high invisible accuracy boost. It is dropped by the giant mole.