No edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
The '''Blood Maul''' will heal half your damage, up to 60 health, each hit. | The '''Blood Maul''' will heal half your damage, up to 60 health, each hit. | ||
== Required Items == | |||
= Required Items = | |||
{| class="wikitable" | {| class="wikitable" | ||
! Item | ! Item | ||
Line 27: | Line 26: | ||
|} | |} | ||
= Item Stats = | == Item Stats == | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 74: | Line 73: | ||
| Prayer | | Prayer | ||
| +0 | | +0 | ||
|} | |} |
Revision as of 06:57, 26 April 2025
Information
The Blood Maul is a powerful crush weapon with healing effects on hit.
It can be created by combining an Elder Maul, Blood Crystal, 15 Upgrade Tokens, and 500M at the Upgrade Craftsman.
Healing Effect
The Blood Maul will heal half your damage, up to 60 health, each hit.
Required Items
Item | Effect |
---|---|
Elder Maul | Melee Stats |
Blood Crystal | N/A |
15 Upgrade Tokens | N/A |
500M Coins | N/A |
Item Stats
Stat | Bonus |
---|---|
Stab | +0 |
Slash | +0 |
Crush | +165 |
Magic | -4 |
Range | +0 |
Stab Defence | +0 |
Slash Defence | +0 |
Crush Defence | +0 |
Magic Defence | +0 |
Range Defence | +0 |
Melee Strength | +147 |
Ranged Strength | +0 |
Magic Damage | +0% |
Prayer | +0 |