Created page with "==Information== The '''Blood Maul''' is a powerful crush weapon with healing effects on hit. It can be created by combining an Elder Maul, Blood Crystal, 15 Upgrade Tokens, and 500M at the Upgrade Craftsman. = Required Items = {| class="wikitable" ! Item ! Effect |- | Elder Maul | Melee Stats |- | Blood Crystal | N/A |- | 15 Upgrade Tokens | N/A |- | 500M Coins | N/A |} = Item Stats = {| class="wikitable" ! Stat ! Bonus |- | Stab | +0..." |
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= Healing Effect = | == Healing Effect == | ||
The '''Blood Maul''' will heal half your damage, up to 60 health, each hit. | The '''Blood Maul''' will heal half your damage, up to 60 health, each hit. | ||
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Revision as of 04:59, 26 April 2025
Information
The Blood Maul is a powerful crush weapon with healing effects on hit.
It can be created by combining an Elder Maul, Blood Crystal, 15 Upgrade Tokens, and 500M at the Upgrade Craftsman.
Required Items
Item | Effect |
---|---|
Elder Maul | Melee Stats |
Blood Crystal | N/A |
15 Upgrade Tokens | N/A |
500M Coins | N/A |
Item Stats
Stat | Bonus |
---|---|
Stab | +0 |
Slash | +0 |
Crush | +165 |
Magic | -4 |
Range | +0 |
Stab Defence | +0 |
Slash Defence | +0 |
Crush Defence | +0 |
Magic Defence | +0 |
Range Defence | +0 |
Melee Strength | +147 |
Ranged Strength | +0 |
Magic Damage | +0% |
Prayer | +0 |
Healing Effect
The Blood Maul will heal half your damage, up to 60 health, each hit. |}