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Blood Maul: Difference between revisions

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Mike (talk | contribs)
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The '''Blood Maul''' will heal half your damage, up to 60 health, each hit.
The '''Blood Maul''' will heal half your damage, up to 60 health, each hit.


 
== Required Items ==
= Required Items =
{| class="wikitable"
{| class="wikitable"
! Item
! Item
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= Item Stats =
== Item Stats ==


{| class="wikitable"
{| class="wikitable"
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| Prayer
| Prayer
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| +0
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== Healing Effect ==
The '''Blood Maul''' will heal half your damage, up to 60 health, each hit.
|}
|}

Revision as of 06:57, 26 April 2025

Information

The Blood Maul is a powerful crush weapon with healing effects on hit.

It can be created by combining an Elder Maul, Blood Crystal, 15 Upgrade Tokens, and 500M at the Upgrade Craftsman.

Healing Effect

The Blood Maul will heal half your damage, up to 60 health, each hit.

Required Items

Item Effect
Elder Maul Melee Stats
Blood Crystal N/A
15 Upgrade Tokens N/A
500M Coins N/A

Item Stats

Stat Bonus
Stab +0
Slash +0
Crush +165
Magic -4
Range +0
Stab Defence +0
Slash Defence +0
Crush Defence +0
Magic Defence +0
Range Defence +0
Melee Strength +147
Ranged Strength +0
Magic Damage +0%
Prayer +0