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Grinding Levels: Difference between revisions

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Tag: Manual revert
Tag: Reverted
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= Level Benefits =
= Consolidated Level Benefits =


Increasing your grinding level will offer a vast amount of benefits, based on your grinding level.
All Grinding Level benefits are shown below in a single, sorted table. If a benefit applies at a certain level, the details are shown; otherwise, the cell is left blank.


== PVM Benefits ==
{| class="wikitable sortable"
 
Your grinding level can offer various benefits while pvming and bossing. The ones that do not fit into other categories will be listed here.
 
=== Drop Rate Boost ===
 
Your grinding level can provide a boost to your drop rate percentage.
 
{| class="wikitable"
! Grinding Level
! Grinding Level
! Boost Percentage
! Drop Rate Boost
|-
! Extra Drop Roll
| 5
! Daily Task Bonus
| 1%
! Paragon Table Chance
! Wilderness Table Chance
! Raid/Boss Extra Box
! Pet Chance Bonus
! Mystery Key Save Chance
! Event Boss Extra Loot
! Raid Key Chance
! Key Return Chance
! Thieving
! Firemaking
! Mining
! Runecrafting
|-
|-
| 20
| 3 || || || || || || || || || || || || || 10% || ||
| 2%
|-
|-
| 80
| 5 || 1% || || || || || || || || || || || || || ||
| 3%
|-
|-
| 150
| 10 || || 1% || || || || || || || || || Coin Stack: 25% || 25% || 25% || 15%
| 4%
|}
 
=== Extra Drop Roll ===
 
Your grinding level can grant you another drop table roll, similar to the effect of a double drop scroll or sigil of royalty.
 
{| class="wikitable"
! Grinding Level
! Activation Chance
|-
|-
| 10
| 15 || || || || || || || || || || || Diamond Chest: 50%<br>Rogue Chest: 50% || || ||
| 1%
|-
|-
| 50
| 20 || 2% || || || || || || +20 || || || || || || ||
| 5%
|-
|-
| 125
| 25 || || || || 10% || 15% || || || || Yes || || Vyrewatches: 35% || 50% || 50% || 25%
| 7%
|-
|-
| 250
| 30 || || || 25%<br>+2 || || || || || || || || || || ||
| 15%
|-
|-
| 500
| 40 || || || || || || || || 5% || 5% || || || || ||
| 25%
|}
 
== Raids ==
 
At a grinding level of 25 you unlock the raid benefits.
 
=== Other raid key chance ===
 
Based on your level, when completing any raid, you will have a chance of receiving a rare key from another raid. This does NOT apply to Theatre of Blood.
 
{| class="wikitable"
! Completed Raid
! Possible Key
! Grinding Level
! Chance
|-
|-
| Chambers of Xeric
| 45 || || || || || || 15% || || || || || || || ||  
| TFP Rare Key
| 25
| 1/200
|-
|-
| Chambers of Xeric
| 50 || || 5% || || || || || +30 || || || || || || ||  
| TFP Rare Key
| 250
| 1/150
|-
|-
| Chambers of Xeric
| 65 || || || 30%<br>+2 || || || || || || || || || || ||  
| TFP Rare Key
| 500
| 1/100
|-
|-
| Chambers of Xeric
| 75 || || || || 15% || 20% || || || || || || || || ||  
| TOA Rare Key
| 25
| 1/250
|-
|-
| Chambers of Xeric
| 80 || 3% || || || || || || || 10% || 10% || || || || ||  
| TOA Rare Key
| 250
| 1/150
|-
|-
| Chambers of Xeric
| 90 || || || || || || || +40 || || || || || || ||  
| TOA Rare Key
| 500
| 1/100
|-
|-
| Chambers of Xeric
| 100 || || || 35%<br>+3 || || || 20% || || 5% || || || || || 100% || 50%
| TET Rare Key
| 25
| 1/300
|-
|-
| Chambers of Xeric
| 125 || || 7% || || || || || || || || || || || ||  
| TET Rare Key
| 250
| 1/200
|-
|-
| Chambers of Xeric
| 150 || 4% || || || || || || +50 || || 15% || 1/25 || || || ||  
| TET Rare Key
| 500
| 1/125
|}
 
{| class="wikitable"
! Completed Raid
! Possible Key
! Grinding Level
! Chance
|-
|-
| The Frozen Path
| 200 || || || 50%<br>+3 || 25% || 35% || 27% || || 10% || || || || || ||  
| COX Rare Key
| 25
| 1/150
|-
|-
| The Frozen Path
| 250 ||  || 15% || || || || || || || 20% || Yes || || || ||  
| COX Rare Key
| 250
| 1/100
|-
|-
| The Frozen Path
| 325 || || || || || || 35% || || || || || || || ||  
| COX Rare Key
| 500
| 1/75
|-
|-
| The Frozen Path
| 350 || || || || || || || || 15% || || || || || ||  
| TOA Rare Key
| 25
| 1/200
|-
|-
| The Frozen Path
| 500 || || 25% || 60%<br>+4 || 35% || 45% || || || 20% || || Yes || || || ||  
| TOA Rare Key
| 250
| 1/125
|-
| The Frozen Path
| TOA Rare Key
| 500
| 1/100
|-
| The Frozen Path
| TET Rare Key
| 25
| 1/250
|-
| The Frozen Path
| TET Rare Key
| 250
| 1/200
|-
| The Frozen Path
| TET Rare Key
| 500
| 1/150
|}
|}


{| class="wikitable"
Notes:
! Completed Raid
* **Raid Key Chance** includes key chances from COX, TFP, TOA, and TET for levels 25, 250, and 500. Too detailed to list every individual rate in one cell.
! Possible Key
* **Key Return Chance** includes all four raid types at levels 50, 100, and 150.
! Grinding Level
* "Yes" means this benefit is unlocked at this level, with various sub-rates depending on raid type and key.
! Chance
|-
| Tomb of Anubis
| COX Rare Key
| 25
| 1/90
|-
| Tomb of Anubis
| COX Rare Key
| 250
| 1/75
|-
| Tomb of Anubis
| COX Rare Key
| 500
| 1/50
|-
| Tomb of Anubis
| TFP Rare Key
| 25
| 1/200
|-
| Tomb of Anubis
| TFP Rare Key
| 250
| 1/150
|-
| Tomb of Anubis
| TFP Rare Key
| 500
| 1/100
|-
| Tomb of Anubis
| TET Rare Key
| 25
| 1/225
|-
| Tomb of Anubis
| TET Rare Key
| 250
| 1/175
|-
| Tomb of Anubis
| TET Rare Key
| 250
| 1/125
|}
 
{| class="wikitable"
! Completed Raid
! Possible Key
! Grinding Level
! Chance
|-
| The Elven Trial
| COX Rare Key
| 25
| 1/90
|-
| The Elven Trial
| COX Rare Key
| 250
| 1/70
|-
| The Elven Trial
| COX Rare Key
| 500
| 1/50
|-
| The Elven Trial
| TFP Rare Key
| 25
| 1/120
|-
| The Elven Trial
| TFP Rare Key
| 250
| 1/100
|-
| The Elven Trial
| TFP Rare Key
| 500
| 1/80
|-
| The Elven Trial
| TOA Rare Key
| 25
| 1/135
|-
| The Elven Trial
| TOA Rare Key
| 250
| 1/100
|-
| The Elven Trial
| TOA Rare Key
| 500
| 1/75
|}
 
=== Key Return Chance ===
 
The key return chance provides a chance that, when looting your rare or common key, the key will not be consumed.
 
{| class="wikitable"
! Key
! Grinding Level
! Chance
|-
| COX Common & Rare
| 50
| 1 in 35
|-
| COX Common & Rare
| 100
| 1 in 30
|-
| COX Common & Rare
| 150
| 1 in 25
|-
| TFP Common & Rare
| 50
| 1 in 50
|-
| TFP Common & Rare
| 100
| 1 in 40
|-
| TFP Common & Rare
| 150
| 1 in 30
|-
| TOA Common & Rare
| 50
| 1 in 50
|-
| TOA Common & Rare
| 100
| 1 in 40
|-
| TOA Common & Rare
| 150
| 1 in 30
|-
| TET Common & Rare
| 50
| 1 in 65
|-
| TET Common & Rare
| 100
| 1 in 50
|-
| TET Common & Rare
| 150
| 1 in 40
|}
 
== Daily Tasks ==
 
Your grinding level has a chance of increasing the amount of points you receive for completing a daily task.
 
{| class="wikitable"
! Grind Level
! Chance
! Extra Points
|-
| 30
| 25%
| +2
|-
| 65
| 30%
| +2
|-
| 100
| 35%
| +3
|-
| 200
| 50%
| +3
|-
| 500
| 60%
| +4
|}
 
== Paragon Table ==
 
Your grinding level has a chance of giving you two attempts at hitting the paragon table.
 
{| class="wikitable"
! Grind Level
! Chance
|-
| 25
| 10%
|-
| 75
| 15%
|-
| 200
| 25%
|-
| 500
| 35%
|}
 
== Wilderness Table ==
 
Your grinding level has a chance of giving you two attempts at hitting the wilderness table.
 
{| class="wikitable"
! Grind Level
! Chance
|-
| 25
| 15%
|-
| 75
| 20%
|-
| 200
| 35%
|-
| 500
| 45%
|}
 
== Raid & Boss Challenges ==
 
Your grinding level has a chance of giving you an extra box when you complete a raid challenge or a boss challenge.
 
{| class="wikitable"
! Grind Level
! Chance
|-
| 45
| 15%
|-
| 100
| 20%
|-
| 200
| 27%
|-
| 325
| 35%
|}
 
== Pet Chance ==
 
Your grinding level increases your chances of receiving pet drops.
 
For example if your grinding level increases the chance by 50, and the pets drop rate is 1 in 500, it would make the rate of receiving the pet 1 in 450.
 
{| class="wikitable"
! Grind Level
! Chance Increase
|-
| 20
| + 20
|-
| 50
| + 30
|-
| 90
| + 40
|-
| 150
| + 50
|}
 
== Mystery Key Return ==
 
Your grinding level has a chance to prevent your mystery key from being consumed when opening any mystery box type with one in your inventory.
 
{| class="wikitable"
! Grind Level
! Chance To Save
|-
| 100
| 5%
|-
| 200
| 10%
|-
| 350
| 15%
|-
| 500
| 20%
|}
 
== Event Bosses ==
 
Your grinding level has a chance to provide additional loot from evil chicken, abomination, santa, giant skeleton, and fairy boss.
 
{| class="wikitable"
! Grind Level
! Extra Loot Chance
|-
| 40
| 5%
|-
| 80
| 10%
|-
| 150
| 15%
|-
| 250
| 20%
|}
 
== Skilling Benefits ==
 
Increasing your grinding level can provide a lot of skilling benefits, making various skilling tasks much more rewarding.
 
=== Thieving ===
 
Your grinding level can provide a chance for some loot from thieving to double.
 
{| class="wikitable"
! Thieving Type
! Level Required
! Double Chance
|-
| Coin Stack
| 10
| 25%
|-
| Diamond Chest
| 15
| 50%
|-
| Rogue Chest
| 15
| 50%
|-
| Vyrewatches
| 25
| 35%
|}
 
=== Firemaking ===
 
Your grinding level provides a chance for logs to not be consumed when firemaking.
 
{| class="wikitable"
! Level Required
! Chance
|-
| 3
| 10%
|-
| 10
| 25%
|-
| 25
| 50%
|}
 
=== Mining ===
 
Your grinding level provides a chance for rocks mined to double.
 
{| class="wikitable"
! Level Required
! Chance
|-
| 10
| 25%
|-
| 25
| 50%
|-
| 100
| 100%
|}
 
=== Runecrafting ===
 
Your grinding level provides a chance for your essence to not be consumed when runecrafting.
 
{| class="wikitable"
! Level Required
! Chance
|-
| 10
| 15%
|-
| 25
| 25%
|-
| 100
| 50%
|}

Revision as of 06:11, 7 June 2025

Grinding levels can be increased by turning in grind tokens with the grinding master in the information center building at home.

By increasing your grinding levels you'll receive the ability to receive more and more rewards from actively playing the game, as detailed in this page.

The current maximum grinding level is 500.

Obtaining Tokens

Grind tokens can be obtained through a wide variety of means. It's important to note there may be some soft restrictions on some of these sources, such as not being able to get them while skilling in the AFK zone.

Stores

Store Cost
Vote Shop 40 Votes
Donator Token Shop 110 Tokens
Stardust Shop 1500 Dust
Tournament Shop 45 Points

Raids

Raid Rate
COX 1 in 150
TOB 1 in 130
TFP 1 in 115
TOA 1 in 80
TET 1 in 60

Bosses

Combat level Rate
150-200 1/1000
200-300 1/650
300+ 1/500

Skilling

Skill Source Rate
Slayer Killing assignment 1/1000
Slayer Completing task 1/25
Farming Harvesting 1/250
Fletching Cutting bow 1/5000
Fletching Stringing bow 1/3000
Firemaking Lighting log 1/4000
Cooking Cooking food 1/2500
Smithing Smelting mithril bar 1/1500
Smithing Smelting adamant bar 1/1350
Smithing Smelting rune bar 1/1250
Mining Mining mithril 1/1500
Mining Mining adamant 1/1350
Mining Mining rune 1/1000
Crafting Cutting diamonds 1/6000
Crafting Cutting dragon stones 1/5000
Crafting Cutting onyxes 1/500
Hunter Teasing 1/1100

Miscellanious

Source Rate
Voting 1/250 per site

Consolidated Level Benefits

All Grinding Level benefits are shown below in a single, sorted table. If a benefit applies at a certain level, the details are shown; otherwise, the cell is left blank.

Grinding Level Drop Rate Boost Extra Drop Roll Daily Task Bonus Paragon Table Chance Wilderness Table Chance Raid/Boss Extra Box Pet Chance Bonus Mystery Key Save Chance Event Boss Extra Loot Raid Key Chance Key Return Chance Thieving Firemaking Mining Runecrafting
3 10%
5 1%
10 1% Coin Stack: 25% 25% 25% 15%
15 Diamond Chest: 50%
Rogue Chest: 50%
20 2% +20
25 10% 15% Yes Vyrewatches: 35% 50% 50% 25%
30 25%
+2
40 5% 5%
45 15%
50 5% +30
65 30%
+2
75 15% 20%
80 3% 10% 10%
90 +40
100 35%
+3
20% 5% 100% 50%
125 7%
150 4% +50 15% 1/25
200 50%
+3
25% 35% 27% 10%
250 15% 20% Yes
325 35%
350 15%
500 25% 60%
+4
35% 45% 20% Yes

Notes:

  • **Raid Key Chance** includes key chances from COX, TFP, TOA, and TET for levels 25, 250, and 500. Too detailed to list every individual rate in one cell.
  • **Key Return Chance** includes all four raid types at levels 50, 100, and 150.
  • "Yes" means this benefit is unlocked at this level, with various sub-rates depending on raid type and key.