General
- Updated the description of the drop collected perk.
- Buffed the consistent cash drops from all blood revenants.
- Increased the odds of getting a dark totem piece from an npc in the catacombs from 1 in 25 to 1 in 10.
- Added a collection log for sanguine creatures.
- Added exchange value to new drops from sanguine creatures.
- Added shadow diamond and zaryte crossbow to supreme mystery chest.
- You can no longer receive bonus loots from voting when claiming a single vote.
Bug Fixes
- Fixed an issue where boots of athena could register as a staff being equipped.
- Fixed the drop collector being tradeable.
- Fixed monkish might perk not working with rejuvenated heart.
New Perks
- Speedy spells: staffs with a built in spell will have their attack speed increased by 1.
- Inner sanguine: weapons that have a healing effect will have a 50% chance of their effect healing double the amount of health.
New Items
- Drop collector (t2): this drop collector will only consume charges 10% of the time if you have the drop collected perk.
- Icon of paragon (t3): this icon requires the (t2) icon, the fairy icon, and the yama icon to create.
- Sanguine combat scroll: required to purchase the inner sanguine perk, dropped by sanguine creatures.
- Ult. drop collection cert.: required for making the drop collector (t2), dropped by sanguine creatures. It can also be used on the drop collector (t2) to add 1500 charges.
- Sanguine shards: dropped consistently by the sanguine creatures and required to create the sanguine nightmare staff.
- Sanguine nightmare staff: upgraded version of the kodified nightmare staff. the special attack only requires 35% energy, and it has a 1 in 5 chance to deal a bonus 100-200 damage each hit and heal some health.
- Sanguine gauntlets: 10% chance of healing each hit based on damage with all magic attacks.
Sanguine Creatures
- Sanguine creates are a new monster with a few new unique drops.
- Sanguine creatures are very unique, in that different weapons and weapon types will have a different passive bonus against them.
- Mauls: 50% damage boost.
- Rapiers: 35% damage boost.
- Blowpipes: every hit has a 25% chance to hit twice.
- Any tumekens shadow variant: each hit has a 1 in 3 chance to deal a bonus damage of 50-150. This stacks with the extra damage from fairy shadow.