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April 4, 2025

General

  • Lowered the amount of extra health Yama has per person to 2,000 to make killing in groups more worthwhile.
  • Giant boulder added to npcs that give battle points.
  • Supply generators will now save your option chosen on logout.
  • The evil chicken will now spawn automatically for every $500 donated.
  • Changed the model for (t1) paragon to the same as (t2) for the time being.
  • Improved the texturing of the arms on (t1) and (t2) paragon.


Bug Fixes

  • Fixed an issue requiring you to change attack styles twice to change XP style gained.
  • Fixed an issue with the goblin king clickable options that could cause a player to null.
  • Removed regular imp and regular versions of other shadow pets from pet management.
  • Fixed the close button on profile interface not working.


New Perks

  • Attack master: super attack and super combats will increase your attack level by 32% rather than 20% (to 130 if you have 99).
  • Strength master: super strength and super combats will increase your strength level by 32% rather than 20%.
  • Defence master: super defence and super combats will increase your defence level by 32% rather than 20%.
  • Range master: ranging potions will increase your range level by 30% instead of 13%.
  • Magic Master: magic potions will increase your magic level by 25% instead of 6%.


Shops

  • You can now select the player management orb (orange one near minimap) and at the top select shops.
  • This will open an interface that lets you access most shops, all at once.
  • The interface will only show shops you are able to access, so ironmen wont see shops they can't access, and normal players wont see ironman shops.
  • You can search for an item in the box at the bottom, and it will filter the shops on the left to ones that have an item matching your search query.
  • This can only be opened at home and at the donator zones.


Giant Boulder

  • The giant boulder is a new group boss that can only be killed with maul weapons.
  • Usable weapons: granite maul, elder maul, mystic maul, blood maul, electric maul, and infernal maul.
  • Drops the blood crystal and electric crystal, used to create the blood maul and electric maul. These mauls will be great to use for their passive effects and their high defence penetration.


New Items

  • Blood maul: the blood maul will heal half your damage, up to 60 health, each hit.
  • Electric maul: higher stats, and a 1 in 4 chance of dealing bonus damage between 75 and 150.
  • Infernal maul: has the effects of the blood maul and electric maul combined.