Eternal Rift
- The Eternal Rift is a new minigame that can be completed in solos, duos, and trios. Additionally, it can be done in standard, hard, or expert difficulty.
- The health of bosses in the rift is determined by the difficulty selected, wave you are on, and number of players in your party.
- Higher difficulties have a much higher chance of granting rewards, not only for completing the entire rift, but upon each wave completion.
- The final wave is wave 5.
- I will not be giving ANY insight or guide with the mechanics of the Eternal Rift, it is for you guys to figure out and accomplish.
Eternal Rift Restrictions
- Rejuvenated heart can not be used.
- Staff of crystals additional hits will not activate.
- Bulwark build and trinket of protection damage reduction does not work.
Eternal Rift Rewards
- The rewards from the Eternal Rift vary entirely based on your team's selected difficulty.
- Higher difficulties also have a much higher chance of granting bonus rewards when completing a wave and from finishing the rift.
- The primary reward from easy difficulty is the Rifted hat, which adds 150% to your experience multiplier.
- The primary reward from standard difficulty is the Rifted talisman, which increases your max hit by 15 for all combat styles while in your inventory.
- The primary reward from expert difficulty is the Rifted hasta. This new hasta is the best-in-slot 1-hand melee weapon, with incredible bonuses.
- Expert can give all 3 rewards.
- Standard can give the hat and the talisman.
- Easy can only give the hat.
General
- Added easy, standard, and expert rift to ::top50.
- Added a collection log for Eternal Rift.
- Reduced the price of void upgrade kits in the Pest Control shop.
- Instance coffer can now hold up to 1b.
- Cannon can no longer damage goblin raid NPCs.
- Added new items to the donator token store gear tab.
Balancing
- Increased the drop rate for God Wars items and lowered their exchange price accordingly.
- Increased the odds of pickpocketing a blood shard from Vyrewatches.
Bug Fixes
- Fixed Avatar of Creation not counting for boss challenges.
- Fixed an issue with vial smashing causing goading potions to be deleted.
New Perks
- Rift Rascal: adds 20% to your hit multiplier within the Eternal Rift.
- Skilling magnate: doubles the amount of skilling points earned.
Backend
- Added new helper methods for region updating.
- Fixed an issue with methods for quick-adding of custom items that could result in incorrect sprite orientation.