Jump to navigation Jump to search

May 16, 2025

General

  • Added collection log with rewards for flawed golem.
  • Winning an outlast tournament will now grant you either a 25, 100, 250, or 500 bond, with the higher bonds being more rare, as well as 50 donator tokens.
  • Dagannoth empress now grants 30 boss points.
  • Added rares mystery box, boss challenge mystery box, experience lamps, staff of light, and sigil of upgrade to exchange store.


Bug Fixes

  • Fixed an issue with new rewards from winning a tournament not being given. The bonds and donator tokens from winning will now go directly to your bank.
  • Fixed an issue causing the bone staff to not autocast.
  • Fixed an issue with the fairy boss that would cause it to not properly loop through all players who did enough damage.
  • Goading potions will no longer aggro the elven guide.
  • Fixed paragon boots (t4) not requiring ancient ceremonial boots.
  • Fixed some seasonal cosmetic rares showing up as an unknown item.
  • Fixed kraken pet being on the seasonal drop table.
  • Added a fix to prevent an invalid item ID from being sent to the bank.
  • Fixed an issue causing abomination to not give coins when you dealt between 1000 and 2000 damage exactly.


Balancing Changes

  • Slightly lowered the enchanted scythe strength bonus from 130 to 125.
  • The yama ring will now activate less often.
  • The base damage for the 2nd hitsplat of the mystical glaive will now only be 50% of the first hits base damage.
  • Increased lava scythe strength bonus from 91 to 110, and enchanted scythe strength bonus from 91 to 130.
  • Wise pet will now activate slightly less often (check Wise Pet) or speak to pet for rates). We will adjust this more in the future to ensure it isn't activating too often or too litte.
  • Increased Yama base health as well as health scaling for each additional player in a party.
  • Increased the odds for sigil of upgrades to activate on monsters above level 200.

Mystical Glaives

  • Before the last update, mystical glaives were having hit multiplers applied twice. This was a bug, and was fixed. However without this bug, people feel they are not strong enough.
  • To rebalance them, I've buffed their strength bonus quite a bit (from 145 to 168) but also made it so the 2nd hitsplat once again does the same damage as the first.


Flawed Golems

  • Flawed golems are a new monster under monster teleports. Killing a flawed golem requires both 99 slayer and 99 mining. They should be killed using magic.
  • Flawless dust: apply this to granite cannonballs to make flawless cannonballs, which deal a minimum of 15 damage each hit. If used in conjunction with the sigil of stone, both your minimum hit and maximum hit are increased by 15.
  • Flawless defender: new best in slot melee offensive bonuses for a shield, with +40 in all melee attack bonuses, and +22 strength.
  • Vyvin shield: best in slot shield for magic defence, with the (t3) paragon shield only being +25, the vyvin shield is +60.
  • Flawless buckler: boosts the odds of any enchanted bolts special attack being activated by 10% each hit. So, if a bolt special has a 5% chance of activating each hit, this shield makes it 15%.
  • You can use these shields to make the paragon spirit shield (t4).


Fairy Boss

  • The fairy boss is a new event boss that will get closer to spawning every time someone completes a raid, with different raids adding different amounts of progress towards it.
  • For details on the fairy boss, including drops, check out Fairy Boss.

New Items

  • Striking icon: boosts strength bonus by +20 only when using a 1-handed weapon, obtained from exchange shop.
  • Icon of intense accuracy: boosts accuracy for all attack styles by 10%, obtained from exchange shop.
  • Icon of seasonal luck: boosts your odds of hitting the seasonal drop table by 20%.
  • You can now create a (t4) paragon icon.
  • The bone staff has been added as a very powerful staff for early-game players. It does not have a built in spell, but is capable of autocasting ancients, and has an incredibly high invisible accuracy boost. It is dropped by the giant mole.